- Final Fantasy The Crystal Bearers
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Final Fantasy Crystal Chronicles: The Crystal Bearers throws you into an incredible fantasy world where you take control of crystal bearer Layle as he battles an age-old evil that has resurfaced to shatter the peace. As a crystal bearer, Layle belongs to a rare breed of individuals who have become shunned and treated as criminals. Final Fantasy Crystal Chronicles: The Crystal Bearers is a Adventure game published by Square Enix released on December 26, 2006 for the Nintendo Wii. The game is set after 1000 years of the original Final Fantasy Crystal Chronicles. Explore the lands in this unique game of Final Fantasy.
THE BASICS:
The famous RPG series finally returns to the Nintendo party after years of absence, but Crystal Chronicles might not be the same glittering homecoming queen everybody expected. 'I think people will find the game to be quite different from all of the Final Fantasy games we've seen up until now,' explains Producer Akitoshi Kawazu. It's hard to predict how fans of the PS1 and PS2 RPGs will react--Crystal Chronicles barely resembles the 10 previous proper FF titles. Forgoing the heavy plot, sullen heroes, and turn-based combat typical of the series, Chronicles is a multiplayer action-RPG that's meant to appeal to a much wider audience.That's not to say Chronicles lacks a gripping story line, but it definitely takes a backseat to the action. At the game's outset, you (and up to three comrades) assume the roles of Crystal Caravan members Ciaron, Lu'ge, Cyadd, and Hias-- four young heroes sworn to rescue the world from diabolical smog by finding powerful magic crystals.The adventure unfolds in a series of missions across fields, cities, and dungeons, with you and your companions swinging swords and casting spells against hordes of enemies all the while. Luckily, the combat is smooth and fun--you've got three-hit weapon combos (a la Phantasy Star Online), charge-up attacks, and real-time versions of familiar FF magic spells. Puzzles appear to be on the light side (i.e., match the key to the similarly shaped lock), and climactic boss encounters await you at the end of each mission. Overall, it's simple, easy-to-pick-up stuff.
HOW WAS IT?
All right, I get it--this isn't like the other Final Fantasy games, but then again, I happen to like them. Even so, I really enjoyed the early build of Chronicles. It's a truly unique blend--imagine Gauntlet meets Phantasy Star Online with a chaser of Final Fantasy mythos and you're almost there. I especially dug the slick visuals, haunting music, and rewarding combat. The jury's still out on the much-vaunted GBA connectivity, though. Your pals don't have to use a GBA to play, but it does offer them a map and enhanced inventory management. Neat, but quite gimmicky, really.
Nintendo Gamecube / GC GCN NGC ISOs
Genre: Action-AdventureRating: ESRB: T, PEGI: 7+, OFLC: G8+
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Game Description & Reviews:
The Final Fantasy series explodes onto the GameCube with action-packed multiplayer gameplay and an epic storyline seeped in Final Fantasy style and lore. Final Fantasy: Crystal Chronicles tells the tale of a land covered in poisonous miasma where people depend on precious crystals to stay alive. By using Game Boy Advance systems as controllers, four players can team up to solve puzzles, defeat enemies, and survive in a land teeming with danger. While much of the gameplay involves hacking and slashing through colorful monsters, Crystal Chronicles is all about teamwork.
randoomdude says:A super fun game, think of it like a cross between Monster Hunter and Gauntlet, with a focus and repeated dungeon crawling for treasure and artifacts, and a push to be played multiplayer with friends, though if you wish to play single player, the most recent versions of Dolphin can emulate GBA screens if you want to play the game with radar.
Pontinho rates this game: 5/5Final Fantasy The Crystal Bearers
First of all, why the hell would anyone want to use their gba as a controller and tons of stupid cords when you could easily use a regular gamecube controller. Single player is boring, and multiplayer has one of the worst concepts ever. Why does Nintendo think connectivity is good? It's innovative, but so stupid.
With that said, the gameplay for this is fun. There's a lot to do, a wide variety of characters to use and it's a enjoyable experience. It's a different turn for square, but they have to drop the whole connectivity idea.Have fun going out and buying your 4 gbas and 4 cables.
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